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Star Citizen: Return to Jumptown 2.0

Environment Art work for Jumptown 2.0, which were part of the 3.16 Implementation of Jumptown 2.0, a new dynamic event in the persistent universe. Inspired by the historic events of Jumptown, this new event features both lawful and unlawful mission paths.

I was responsible for the environment art work for the Jumptown 2.0.
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My responsibilities were:
Modelling
Initial Lighting Pass
Set Dressing both Interior and exterior overlay
Adding more Routes, with layout changes
Technical setup
Implementation of locations into Stanton
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Art Director : Ian Leyland
Global Environment Lead: Eddie Hilditch
Lighting Lead: Chris Campbell
Lighting Artist III: Adam Williamson
Environment Artist: Brandon Lamb
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